MTG Archenemy Release JUNE 18

Come join us for the Archenemy release party at Two Headed Dragon!

When: June 19th, 2010 (Saturday)
Time: 1pm
Entry fee: Buy a deck of Archenemy (There are 4 different decks)
Get a Plots That Span Centuries promo card while supplies lasts!

Participants will randomly be placed in groups of 4.

What Is Archenemy?

Archenemy gives you everything you need to play a new casual variant of the same name. In an Archenemy game, one player—the archenemy—takes on the role of a merciless tyrant bent on total domination. The other players form a team dedicated to stopping the archenemy at any cost, taking a shared turn Two-Headed Giant–style.


But teaming up on the archenemy isn't unfair—it's a desperate survival tactic. The archenemy comes to the fight armed not only with a normal 60-card deck, but also with a deck of 20 oversized scheme cards. These represent the clever plots and monstrous machinations of the archenemy, and they give his or her deck the power boost it needs to—maybe—take out two, three, four, or even more opponents.

that player owned leave the game, any spells or abilities controlled by that player cease to exist, and any effects that caused the player to gain control of permanents he or she doesn't own end.

The archenemy wins the game by defeating each member of the opposing team. The opposing team wins by defeating the archenemy. Every player on that team wins the game, even players that left the game before its conclusion.

Remember, players lose the game when their life total is reduced to 0 or less, when they have to draw a card from an empty library, when they have ten or more poison counters, or when an effect says that player loses the game or an opponent wins the game. If the archenemy would lose the game at the same time as the last remaining member of the opposing team, the game is a draw.

In addition to the default "One vs. Many" Archenemy format, there's a Free-for-All variant. The twist? Everybody gets a scheme deck! Maybe you're all archenemies who have finished off those pesky heroes and are now fighting over the wreckage of a ruined world. Perhaps a few heroes have tapped into some source of terrible power and risen to fight you on equal terms. Regardless, this variant has the potential for some super-powered, crushingly brutal back-and-forths. And in this format, asking "Self or other?" isn't putting someone on the hot seat—it's doing them a favor!

And that's the deal with Archenemy! Well, except for the contents of the four 60-card decks, which come from many different Magic sets. And, of course, the 45 different scheme cards. You probably want to know what diabolical schemes you'll be unleashing on your opponents—or what sort of monstrous acts some villain will be committing against you and your teammates! That, however, will have to wait for another time.