
Pandemic
Four diseases have broken out in the world and it is up to a team of specialists in various fields to find cures before mankind is wiped out.
Players must plan their strategy to work to their characters' strengths before the diseases overwhelm the world. For example, the Operations Specialist can build research stations, which are needed to find cures for the diseases. The Scientist needs only 4 cards of a particular disease to cure it instead of the normal 5. But the diseases are breaking out fast and time is running out: the team must try to stem the tide of infection in diseased areas while developing cures. If disease spreads uncontrolled, the players all lose. If they find the cures, they win.
The board shows earth with some big population centres. On each turn a player can use four actions to travel, cure, discover and build. Cards are used for this but the deck also contains Epidemics...
- Age: 10+
- Number of Players: 2-4
- Duration: 120 minutes
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Munchkin Quest
Kill the monster, grab the treasure, stab your buddy. That's what it's all about. Now, Munchkin comes to the boardgame.
Cooperate with the whole group, adventure with a partner, or strike out on your own. You don't know what's behind a door until you open it . . . then another tile is added to the dungeon. Battle monsters for power and treasure, or send them after your friends. Reach Level 10, and then get out alive if you can!
- Age: 12+
- Number of Players: 2-4
- Duration: 60 minutes
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Battlestar Galactica Board Game
After the Cylon attack on the Colonies, the battered remnants of the human race are on the run, constantly searching for the next signpost on the road to Earth. They face the threat of Cylon attack from without, and treachery and crisis from within. Humanity must work together if they are to have any hope of survival…but how can they, when any of them may, in fact, be a Cylon agent?
Battlestar Galactica: The Board Game is an exciting game of mistrust, intrigue, and the struggle for survival. Based on the epic and widely-acclaimed new Sci Fi Channel series, Battlestar Galactica: The Board Game puts players in the role of one of ten of their favorite characters from the show. Each playable character has their own abilities and weaknesses, and must all work together in order for humanity to have any hope of survival. However, one or more players in every game secretly side with the Cylons. Players must attempt to expose the traitor while fuel shortages, food contaminations, and political unrest threatens to tear the fleet apart.
- Age: 10+
- Number of Players: 3-6
- Duration: 120 minutes
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World of Warcraft Miniatures Core Set Starter
Hold the power of Azeroth in the palm of your hand! Let the heroes of Warcraft enter your world as Upper Deck Entertainment introduces the World of Warcraft® Miniatures Game! Arrows fly through the air, axes crush the unwary, and spells illuminate the landscape. From the forests of Ashenvale to the rolling dunes of Tanaris – Horde, Alliance & Monsters battle for domination! Victory is huge in this miniature world. The battle is here. Cut your opponent down to size!
Core Set is the inaugural set in the World of Warcraft Miniatures Game, a premium collectible miniatures game based upon the award-winning massively multiplayer online role playing game, World of Warcraft. Each Starter set has everything two players need to learn and play the game (miniature figures of two Alliance characters and two Horde characters, plus detachable UBases, dice, rulebook and a game map). Also included are four character cards (one per figure) and eight ability cards (two per figure).
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World of Warcraft Miniatures Core Set Booster
Hold the power of Azeroth in the palm of your hand! Let the heroes of Warcraft enter your world as Upper Deck Entertainment introduces the World of Warcraft® Miniatures Game! Arrows fly through the air, axes crush the unwary, and spells illuminate the landscape. From the forests of Ashenvale to the rolling dunes of Tanaris – Horde, Alliance & Monsters battle for domination! Victory is huge in this miniature world. The battle is here. Cut your opponent down to size!
Core Set is the inaugural set in the World of Warcraft® Miniatures Game, a premium collectible miniatures game based upon the award-winning massively multiplayer online role playing game, World of Warcraft. Each Booster set contains three World of Warcraft miniature figures (from the Horde, Alliance, or Monster factions), three character cards (one per figure) and six ability cards (two per figure). Collect all 66 characters! Finally, look for randomly inserted samples of the popular Loot cards from the World of Warcraft® Trading Card Game!
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Warriors Of Chaos Battalion
Led to war by inhumanly powerful Champions, armed with Daemon-forged steel, and imbued with the raw power of Chaos itself, the worshippers of the Ruinous Powers never tire in their eternal quest to drown the civilised lands in a tide of blood.
This box set contains 47 multi-part plastic models, including: 12 Chaos Warriors, 20 Chaos Marauders, 10 Chaos Warhounds and five Chaos Knights. Included in this set are thirty-two 25mm square and fifteen 25mm x 50mm bases.
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Khorne Chaos Lord on Juggernaut
The Juggernauts of Khorne are massive armoured creatures that are part Daemon and part enchanted metal. The charge of a Juggernaut causes the ground itself to tremble, and the protection afforded by the armoured bodies of these monsters ensures the rider can plunge into the thickest of enemy formations. Few can stand before such an unholy union of warrior and unnatural mount.
This box set contains one finely-detailed Khorne Lord on Juggernaut. This large metal miniature comes with two head variants and has intricate Khornate iconography sculpted onto its armour, shield and mount. Model supplied with a 50mm square base.
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Chaos Warriors Chosen
There are those amongst the ranks of the Chaos Warriors who bear the favour of the Dark Gods more so than their fellows. Known amongst their kind as Chosen, they possess supernatural abilities to aid them in their constant war against order and sanity, and are dreaded across the Old World and beyond.
This box set contains five metal Chosen of Chaos, including five variant bodies and five variant heads, allowing you to create a unique looking unit. Models supplied with 25mm square bases.
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Cygnar Black 13th Gun Mage Strike Team The Black 13th strike force of the Militant Order of the Arcane Tempest. Efficiently undertaking sensitive missions such as lightning raids, daring rescues and flawless assassinations. Since covering Cygnars withdrawal from Llael, fighting near northguard has reduced the units members to 3; Captain Dixon Lynch, Lieutenant Darsey Ryan and Sergeant Samuel Watts. But regardless, the Black 13th is a well-honed, highly capable weapon.
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Cygnar Trencher Cannon Crew
The Cannon crew is made up of 2 crewman and a gunner, the crewman have the same stats as a normal trencher, and the gunner is the same except with very low speed, but this is boosted up to normal standards via the crewman. If either is lost, so is some movement capability. But really, movement isnt something you should be doing alot, especially due to the Light Artillery and Rushed Depolyment rules.
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Protectorate Blessing of Vengeance
Blessing of Vengeance has served for three decades as a direct conduit for the divine prayers of destruction and conversion. Zealots whisper that this 'jack can see straight into men’s souls. The eyes of this 'jack glow with fervor when it beholds enemies blasted to ash or lit afire by the holy power of Protectorate warcasters passing judgment through it in the name of Menoth.
Blessing of Vengeance comes in a blister (PIP 32053). A player may field one Blessing of Vengeance in his Protectorate of Menoth army.
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Minion Solo Saxxon Orrick
Saxon Orrik is as legendary for his savage cruelty as for his mastery of the wilds. Long ago Orrik taught a younger how to survive in the fringes, but the two diverged on ethical grounds. Where Pendrake respects life, Orrik savors killing as its own reward. His tireless efforts have enabled the skorne to cross the to conduct their war.
Saxon Orrik comes in a blister. Saxon Orrik will work for Khador, Cryx, the Protectorate, the Circle, Trollbloods, and Skorne. A player may field one Saxon Orrik in his army or horde.
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Kingdom Hearts: Light and Darkness
The second expansion to the Kingdom Hearts Trading Card Game, Light and Darkness, and brings with it 91 new cards to continue the battle against the Darkness, but this time the Darkness is striking back just as hard...
This set introduces new versions of favorite characters like Ariel and Aladdin, and adds brand new friends like Piglet and Flounder, as well as Cloud and Sephiroth. On top of that, emerging from the Darkness come... Dark Players!
Which side will you choose? Light? Or Darkness...
This booster display includes 24 10-card booster packs for the Kingdom Hearts TCG: Light and Darkness. That's 240 cards to add to your collection!
The Light and Darkness expansion includes new characters like Pinocchio, Cloud, and the Jafar Genie and a whole new kind of card: Equipment.
Individual booster packs include ten random cards: one rare, three uncommons, and six common cards. Some booster packs include super-rare foil cards!
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D&D Miniatures Demonweb
Evil drow and their demon servants battle mind flayers for control of the Underdark!
This latest D&D Miniatures Game release is designed for use with the Dungeons & Dragons Miniatures Game starter as well as the D&D Roleplaying Game and includes D&D characters and iconic D&D monsters.
Booster Pack Components:
- 8 randomized, fully painted, durable plastic miniatures.
- A stat card for each figure, with D&D Miniatures Game statistics on one side and D&D Roleplaying Game statistics on the other.
- A Demonweb set checklist.
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Personally, I don’t like the Shard of Alara Sealed Deck format. I prefer drafting the set. But, because most of us played in at least one prerelease or release event, and a few of us are planning on attending a PTQ for Kyoto, the Sealed format at least deserves a look. I’m going to take a look at a sealed pool and try to help you figure out how to properly tackle this format. I have read and seen quite a few people trying to “teach” the format to others, yet I feel like most of them don’t really teach you anything, but instead just tell you what deck they built with the random cards they were given.
Let’s talk about the recent preview card from Shards of Alara, Sarkhan Vol. For those of you who don’t know what it’s abilities are…
Recently, Grand Prix – Copenhagen just finished and a lot of good players made it to the top 8. Most of them were piloting very powerful decks. But a lot of US can only imagine playing all the cards in some of those decks because they are just too expensive. Living with my parents while going to University, and only having time to really work one day a week, puts me in this budget player category. Yet, I still manage to make top 4 or at least come close at Standard tournaments on a regular basis. How do I do it without the money to buy Mutavaults and Tarmogoyfs? How do I do it without spending $200 on just a mana base alone? Today I’ll let you in on a few tips on playing popular decks but replacing some of the expensive cards with more inexpensive options.
First of all, for those of you who don’t know, Net-decking is a term coined by trading card game players (in this case, Magic) for when a player in a tournament of any level plays with a deck that is an exact or near-exact deck list from a large tournament. For example, at Regionals this year, I played Marijn Lybaert’s R/G Mana Ramp deck that he used at Pro Tour Hollywood. My main deck was exactly the same as his. I Net-decked a list and went to a tournament. Many players do this at local tournaments and especially for larger tournament like Pro Tour Qualifiers or Grand Prix Trials, mainly because of the guarantee that if they don’t do well, it’s not the deck’s fault, because the deck has been proven at a high level tournament already.
I’ve recently been trying to draft a little differently for Shadowmoor/Shadowmoor/Eventide lately. Instead of going two or three colours, I have learned that a very good strategy is to go as mono-coloured as possible. The first mono-coloured deck I drafted was a mono-black deck. Essentially, the deck was about 7 removal spells, and a whole lot of decent creatures. Mind you, none of my creatures were really amazing. They were just mediocre creatures. I ended up going 3-1.
For many people, one of the best way to start playing Magic: The Gathering is by "Drafting". Drafting is very simple. In fact, all you need is 4 or more players (there are 2 player versions but we won't be talking about that today), each with 3 booster packs.
"Never directly attack an opponent whose advantage is derived from its position. Instead lure him away from his position thus separating him from his source of strength." - Thirty-Six Stratagems